AREA 1 · LEVELS 1-10

Emberwood Frontier

Burning woodland paths, brigand camps and the lair of Embermaw.

Active class Unbound Choose your first weapon to bind a class.
Current target Thorn Rat Level 1 foe · 0 XP / kill
Current target
Area Boss Embermaw Level 10 Boss
Area boss

CURRENT HUNT

Session Progress

Area 1
Kills0
Gold0
XP0

SAVE & ACCOUNT

Utility Actions

EMBERWOOD FRONTIER

Combat Grounds

Idle
Choose a weapon 0 / 0 HP
Class XP0 / 0 XP
Thorn Rat Level 1
0 / 0
Thorn Rat

Battle Controls

Combat repeats until stopped or defeated. Your selected class gains all XP.

Session

Kills0
Gold0
XP0

TRAVEL & TARGETS

Emberwood Frontier

Area 1 · Levels 1-10

YOUR WEAPONS

Arsenal

0 weapons
Your equipped weapon determines your active class. Select a weapon block to inspect its complete stats, equip it or sell it.

LOOT & EQUIPMENT

Inventory

0 items

Equipped Gear

Materials

Equipment Bag

Showing all equipment

Filter equipmentSearch, narrow and sort your collected gear
Bulk selling Current search, slot and class filters apply. Equipped items are always protected.

EMBERWOOD FORGE

Shop

Your gold0
Blacksmith weapon

Harlon the Smith

“A weapon is more than steel. Pick one up, and it teaches you who to become.”

Wandering trader

WANDERING TRADER

Mara Vell

Three costly pieces selected for your currently equipped class. Most stock trails your level, but exceptional finds can exceed it.

No class equippedEquip a weapon

Training Weapons

Buy a weapon once to unlock that class permanently. Dropped weapons can be stronger.

THE EMBERFORGE

Forge & Reinforcement

Attempts0 Successes0
Forge new weapons, upgrade forged weapons, or reinforce equipment by feeding unwanted gear into a chosen item.

CREATE

Forge a New Weapon

Forged weapon
Material offeringUse any mixture of monster materials
Success chance8%
Weapon level1
Potential qualityCommon–Uncommon

REFORGE

Upgrade a Forged Weapon

Weapon upgrade
Upgrade materialsHigher tiers require heavier investment
Success chance5%
Current tier
Possible gainSelect a weapon

REINFORCE

Strengthen Equipment

Gear reinforcement
Sacrifice unwanted gearEquipped items are protected. Matching class and slot equipment contributes more.
Selected gear0 items
Gold cost0g
Estimated improvementSelect sacrifice gear

Forge Rules

Class-scaledThe selected class level sets the weapon’s base item level and stat ceiling.
Unique rollsNames, quality, affixes and exact stat values are independently rolled for every success.
Risky offeringsGold and materials are consumed whether the forge succeeds or fails.
Safe weapon failuresA failed upgrade keeps the weapon intact, but the upgrade offering is lost.
Guaranteed reinforcementGear reinforcement always succeeds. More sacrificed equipment raises both its gold cost and improvement.

CLASS COMBAT TRAINING

Abilities

0 gold available
Each class has 3 basic attacks, 4 abilities that trigger every X attacks, and 4 cooldown abilities. The original three begin unlocked. Spend gold to unlock alternatives and improve every ability up to rank 25.

Equipped Loadout

15 COMBAT PATHS

Class Progression

Class levels are permanent and independent. The maximum level is 99. Progress becomes dramatically slower at high levels.

AREA BESTIARY

Emberwood Frontier

Area 1 · Levels 1-10